we reuse the same minecraft job/service for all gamemodes and the lobby. the following variables are supported: - mode(, required): name of the gamemode to run. this is used to advertise. - image(, required): image to use, something based on papermc normally. - plugins(, optional): space-separated list of URLs to download to the plugins folder. We use images to make gamemode specific changes cause else we'd need a lot of variables and it'd just become a mess. we still need the plugins variable cause we don't want to rebuild our images every time we release a new update. our plugins also are usually unversioned, so we'd break reproducability if we'd fetch them in the images directly.